The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.  
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#include <Inventor/elements/SoCreaseAngleElement.h>
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static SoType  | getClassTypeId (void) | 
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static int  | getClassStackIndex (void) | 
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| static void *  | createInstance (void) | 
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static void  | initClass (void) | 
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| static void  | set (SoState *const state, SoNode *const node, const float complexity) | 
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| static void  | set (SoState *const state, const float complexity) | 
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| static float  | get (SoState *const state) | 
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| static float  | get (SoState *const state, const SbBool isvrml1) | 
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| static float  | getDefault (void) | 
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| static float  | getDefault (const SbBool isvrml1) | 
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static SoType  | getClassTypeId (void) | 
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static int  | getClassStackIndex (void) | 
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static void  | initClass (void) | 
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| static void  | set (const int stackIndex, SoState *const state, SoNode *const node, const float value) | 
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| static void  | set (const int stackIndex, SoState *const state, const float value) | 
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| static float  | get (const int stackIndex, SoState *const state) | 
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| static void  | initClass (void) | 
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| static SoType  | getClassTypeId (void) | 
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| static int  | getClassStackIndex (void) | 
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| static void  | initElements (void) | 
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| static int  | getNumStackIndices (void) | 
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| static SoType  | getIdFromStackIndex (const int stackIndex) | 
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The SoCreaseAngleElement class stores the crease angle during a scene graph traversal. 
 
◆ ~SoCreaseAngleElement()
  
  
      
        
          | SoCreaseAngleElement::~SoCreaseAngleElement  | 
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◆ createInstance()
  
  
      
        
          | void * SoCreaseAngleElement::createInstance  | 
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          void  | 
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. 
 
 
◆ init()
  
  
      
        
          | void SoCreaseAngleElement::init  | 
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          SoState *  | 
          state | ) | 
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This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects. 
Reimplemented from SoFloatElement.
 
 
◆ set() [1/2]
  
  
      
        
          | void SoCreaseAngleElement::set  | 
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          SoState *const  | 
          state,  | 
         
        
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          SoNode *const  | 
          node,  | 
         
        
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          const float  | 
          complexity  | 
         
        
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          ) | 
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Sets the value of this element. 
 
 
◆ set() [2/2]
  
  
      
        
          | void SoCreaseAngleElement::set  | 
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          SoState *const  | 
          state,  | 
         
        
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          const float  | 
          complexity  | 
         
        
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          ) | 
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This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. 
 
 
◆ get() [1/2]
  
  
      
        
          | float SoCreaseAngleElement::get  | 
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          SoState *const  | 
          state | ) | 
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Returns the element value. This method can be used if you know that the node that is going to use the crease angle is an Inventor node. 
 
 
◆ get() [2/2]
  
  
      
        
          | float SoCreaseAngleElement::get  | 
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          SoState *const  | 
          state,  | 
         
        
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          const SbBool  | 
          isvrml1  | 
         
        
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          ) | 
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Returns the element value. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.
This method is an extension versus the Open Inventor API.
- See also
 - SoNode::getNodeType() 
 
 
 
◆ getDefault() [1/2]
  
  
      
        
          | float SoCreaseAngleElement::getDefault  | 
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          void  | 
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Returns the default value for Inventor scene graphs (0.0). 
 
 
◆ getDefault() [2/2]
  
  
      
        
          | float SoCreaseAngleElement::getDefault  | 
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          const SbBool  | 
          isvrml1 | ) | 
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static   | 
  
 
Returns the default value for this element. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.
This method is an extension versus the Open Inventor API.
- See also
 - SoNode::getNodeType() 
 
 
 
The documentation for this class was generated from the following files: