1 #ifndef COIN_SOWINDOWELEMENT_H     2 #define COIN_SOWINDOWELEMENT_H    36 #include <Inventor/elements/SoSubElement.h>    62   static  void set(
SoState * state, 
void * window,
    63                    void * context, 
void * display,
    65   static  void get(
SoState * state, 
void *& window,
    66                    void *& context, 
void * & display,
    76 #endif // !COIN_SOWINDOWELEMENT_H void * window
Definition: SoWindowElement.h:70
 
void * display
Definition: SoWindowElement.h:72
 
static void initClass(void)
Definition: SoElement.cpp:506
 
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:608
 
virtual void push(SoState *state)
Definition: SoElement.cpp:569
 
void * context
Definition: SoWindowElement.h:71
 
SoElement is the abstract base class for all elements. 
Definition: SoElement.h:43
 
SoGLRenderAction * glRenderAction
Definition: SoWindowElement.h:73
 
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
 
The SoWindowElement class is used to store current window attributes.In Coin, this element is not API...
Definition: SoWindowElement.h:44
 
virtual void init(SoState *state)
Definition: SoElement.cpp:552
 
virtual SoElement * copyMatchInfo(void) const =0
 
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:584
 
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50