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SoWWWInline.h
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1 #ifndef COIN_SOWWWINLINE_H
2 #define COIN_SOWWWINLINE_H
3 
4 /**************************************************************************\
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFString.h>
38 #include <Inventor/fields/SoSFVec3f.h>
39 #include <Inventor/fields/SoSFNode.h>
40 
41 #ifndef COIN_INTERNAL
43 #endif // !COIN_INTERNAL
44 
45 class SbColor;
46 class SoGroup;
47 class SoWWWInlineP;
48 
49 // *************************************************************************
50 
51 class SoWWWInline;
52 typedef void SoWWWInlineFetchURLCB(const SbString & url, void * userData,
53  SoWWWInline * node);
54 
55 // *************************************************************************
56 
57 class COIN_DLL_API SoWWWInline : public SoNode {
58  typedef SoNode inherited;
59 
61 
62 public:
63  static void initClass(void);
64  SoWWWInline(void);
65 
70 
74  ALWAYS
75  };
76 
77  void setFullURLName(const SbString & url);
78  const SbString & getFullURLName(void);
79 
80  SoGroup * copyChildren(void) const;
81 
82  void requestURLData(void);
83  SbBool isURLDataRequested(void) const;
84  SbBool isURLDataHere(void) const;
85  void cancelURLDataRequest(void);
86 
87  void setChildData(SoNode * urldata);
88  SoNode * getChildData(void) const;
89 
90  virtual SoChildList * getChildren(void) const;
91 
92  static void setFetchURLCallBack(SoWWWInlineFetchURLCB * f, void * userdata);
93 
94  static void setBoundingBoxVisibility(BboxVisibility b);
95  static BboxVisibility getBoundingBoxVisibility(void);
96 
97  static void setBoundingBoxColor(SbColor & c);
98  static const SbColor & getBoundingBoxColor(void);
99 
100  static void setReadAsSoFile(SbBool onoff);
101  static SbBool getReadAsSoFile(void);
102 
103  virtual void doAction(SoAction * action);
104  virtual void doActionOnKidsOrBox(SoAction * action);
105  virtual void callback(SoCallbackAction * action);
106  virtual void GLRender(SoGLRenderAction * action);
107  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
108  virtual void getMatrix(SoGetMatrixAction * action);
109  virtual void handleEvent(SoHandleEventAction * action);
110  virtual void search(SoSearchAction * action);
111  virtual void pick(SoPickAction * action);
112  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
113  virtual void audioRender(SoAudioRenderAction * action);
114 
115 protected:
116  virtual ~SoWWWInline();
117 
118  virtual void addBoundingBoxChild(SbVec3f center, SbVec3f size);
119  virtual SbBool readInstance(SoInput * in, unsigned short flags);
120  virtual void copyContents(const SoFieldContainer * fromfC,
121  SbBool copyconnections);
122 
123 private:
124  friend class SoWWWInlineP;
125  static SoWWWInlineFetchURLCB * fetchurlcb;
126  static void * fetchurlcbdata;
127  static SbBool readassofile;
128  static SbColor * bboxcolor;
129  static BboxVisibility bboxvisibility;
130 
131  static void cleanup(void);
132 
133  SoWWWInlineP * pimpl;
134 };
135 
136 #endif // !COIN_SOWWWINLINE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1421
The SbColor class contains the red, green and blue components which make up a color value...
Definition: SbColor.h:39
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:881
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
SoSFString name
Definition: SoWWWInline.h:66
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:43
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:44
Definition: SoWWWInline.h:73
The SoSFString class is a container for an SbString.This field is used where nodes, engines or other field containers needs to store a single string.
Definition: SoSFString.h:40
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1159
SoSFVec3f bboxSize
Definition: SoWWWInline.h:68
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:43
Definition: SoWWWInline.h:72
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1294
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:42
The SoSFNode class is a container for a single node.This field container stores a pointer to a Coin n...
Definition: SoSFNode.h:47
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1477
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1040
BboxVisibility
Definition: SoWWWInline.h:71
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:42
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1096
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:51
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:40
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:796
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
The SoWWWInline class is a node used to include data from an URL.If the URL is not a local file...
Definition: SoWWWInline.h:57
SoSFVec3f bboxCenter
Definition: SoWWWInline.h:67
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:61
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:852
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:40
SoSFNode alternateRep
Definition: SoWWWInline.h:69
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:941
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the "bookkeeping" tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:52
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1013
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1070
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1304
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50