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SoNormalBinding.h
1 #ifndef COIN_SONORMALBINDING_H
2 #define COIN_SONORMALBINDING_H
3 
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35 
36 #include <Inventor/elements/SoNormalBindingElement.h>
37 #include <Inventor/fields/SoSFEnum.h>
38 #include <Inventor/nodes/SoSubNode.h>
39 
40 class COIN_DLL_API SoNormalBinding : public SoNode {
41  typedef SoNode inherited;
42 
44 
45 public:
46  static void initClass(void);
47  SoNormalBinding(void);
48 
49  enum Binding {
50  OVERALL = SoNormalBindingElement::OVERALL,
51  PER_PART = SoNormalBindingElement::PER_PART,
52  PER_PART_INDEXED = SoNormalBindingElement::PER_PART_INDEXED,
53  PER_FACE = SoNormalBindingElement::PER_FACE,
54  PER_FACE_INDEXED = SoNormalBindingElement::PER_FACE_INDEXED,
55  PER_VERTEX = SoNormalBindingElement::PER_VERTEX,
56  PER_VERTEX_INDEXED = SoNormalBindingElement::PER_VERTEX_INDEXED,
57 
58  // DEFAULT and NONE are obsolete, but included for compatibility
59  // with old Open Inventor applications.
60  DEFAULT = PER_VERTEX_INDEXED,
61  NONE = PER_VERTEX_INDEXED
62  };
63 
65 
66  virtual void doAction(SoAction * action);
67  virtual void GLRender(SoGLRenderAction * action);
68  virtual void callback(SoCallbackAction * action);
69  virtual void pick(SoPickAction * action);
70  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
71 
72 protected:
73  virtual ~SoNormalBinding();
74 
75  virtual SbBool readInstance(SoInput * in, unsigned short flags);
76 };
77 
78 #endif // !COIN_SONORMALBINDING_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:45
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:881
SoSFEnum value
Definition: SoNormalBinding.h:64
#define SO_NODE_HEADER(classname)
The SoNormalBinding class is a node for specifying normal vector bindings.Use nodes of this type to s...
Definition: SoNormalBinding.h:40
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:56
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:40
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1477
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1096
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:796
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:44
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:80
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:61
Binding
Definition: SoNormalBinding.h:49
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:941
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1013
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:50