1 #ifndef COIN_SOGLIMAGE_H     2 #define COIN_SOGLIMAGE_H    43 #include <Inventor/SbBasic.h>    44 #include <Inventor/SbVec2s.h>    45 #include <Inventor/SbVec3s.h>    57   virtual void unref(
SoState * state = NULL);
    59   static SoType getClassTypeId(
void);
    60   virtual SoType getTypeId(
void) 
const ;
    61   virtual SbBool isOfType(
SoType type) 
const;
    78                                    unsigned char * destbuffer,
    85                         const Wrap wraps = REPEAT,
    86                         const Wrap wrapt = REPEAT,
    87                         const float quality = 0.5f);
    89   void setPBuffer(
SoState * state,
    91                   const Wrap wraps = REPEAT,
    92                   const Wrap wrapt = REPEAT,
    93                   const float quality = 0.5f);
    95   void setData(
const unsigned char * bytes,
    97                const int numcomponents,
    98                const Wrap wraps = REPEAT,
    99                const Wrap wrapt = REPEAT,
   100                const float quality = 0.5f,
   101                const int border = 0,
   102                SoState * createinstate = NULL);
   104   void setData(
const unsigned char * bytes,
   106                const int numcomponents,
   107                const Wrap wraps = REPEAT,
   108                const Wrap wrapt = REPEAT,
   109                const Wrap wrapr = REPEAT,
   110                const float quality = 0.5f,
   111                const int border = 0,
   112                SoState * createinstate = NULL);
   114   virtual void setData(
const SbImage * image,
   115                        const Wrap wraps = REPEAT,
   116                        const Wrap wrapt = REPEAT,
   117                        const float quality = 0.5f,
   118                        const int border = 0,
   119                        SoState * createinstate = NULL);
   121   virtual void setData(
const SbImage * image,
   125                        const float quality = 0.5f,
   126                        const int border = 0,
   127                        SoState * createinstate = NULL);
   134     LINEAR_MAG_FILTER =         0x0004,
   135     LINEAR_MIN_FILTER =         0x0008,
   136     LINEAR_MIPMAP_FILTER =      0x0010,
   139     FORCE_TRANSPARENCY_TRUE   = 0x0020,
   140     FORCE_TRANSPARENCY_FALSE  = 0x0040,
   141     FORCE_ALPHA_TEST_TRUE     = 0x0080,
   142     FORCE_ALPHA_TEST_FALSE    = 0x0100,
   154     USE_QUALITY_VALUE         = 0X8000
   157   void setFlags(
const uint32_t flags);
   158   uint32_t getFlags(
void) 
const;
   160   const SbImage * getImage(
void) 
const;
   163   SbBool hasTransparency(
void) 
const;
   164   SbBool useAlphaTest(
void) 
const;
   165   Wrap getWrapS(
void) 
const;
   166   Wrap getWrapT(
void) 
const;
   167   Wrap getWrapR(
void) 
const;
   169   float getQuality(
void) 
const;
   170   uint32_t getGLImageId(
void) 
const;
   174   void incAge(
void) 
const;
   175   void resetAge(
void) 
const;
   176   virtual void unrefOldDL(
SoState * state, 
const uint32_t maxage);
   181   class SoGLImageP * pimpl;
   182   friend class SoGLImageP;
   183   static void cleanupClass(
void);
   187   static void beginFrame(
SoState * state);
   189   static void endFrame(
SoState * state);
   190   static void setDisplayListMaxAge(
const uint32_t maxage);
   191   static void freeAllImages(
SoState * state = NULL);
   193   void setEndFrameCallback(
void (*cb)(
void *), 
void * closure);
   194   int getNumFramesSinceUsed(
void) 
const;
   197   static void initClass(
void);
   198   static void setResizeCallback(SoGLImageResizeCB * f, 
void * closure);
   201   static void registerImage(
SoGLImage * image);
   202   static void unregisterImage(
SoGLImage * image);
   205 #endif // !COIN_SOGLIMAGE_H ResizeReason
Definition: SoGLImage.h:70
 
Flags
Definition: SoGLImage.h:130
 
Wrap
Definition: SoGLImage.h:63
 
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
 
The SbVec3s class is a 3 dimensional vector with short integer coordinates.This vector class provides...
Definition: SbVec3s.h:51
 
The SoGLDisplayList class stores and manages OpenGL display lists.The TEXTURE_OBJECT type is not dire...
Definition: SoGLDisplayList.h:43
 
The SoGLImage class is used to handle OpenGL 2D/3D textures. 
Definition: SoGLImage.h:53
 
SbBool SoGLImageResizeCB(SoState *state, const SbVec3s &newsize, unsigned char *destbuffer, ResizeReason reason, void *closure, class SoGLImage *image)
Definition: SoGLImage.h:76
 
The SbImage class is an abstract datatype for 2D and 3D images.Be aware that this class is an extensi...
Definition: SbImage.h:46
 
The SbVec2s class is a 2 dimensional vector with short integer coordinates.This vector class is used ...
Definition: SbVec2s.h:51
 
The SoType class is the basis for the run-time type system in Coin.Many of the classes in the Coin li...
Definition: SoType.h:59