1 #ifndef COIN_SOGLDEPTHBUFFERELEMENT_H     2 #define COIN_SOGLDEPTHBUFFERELEMENT_H    36 #include <Inventor/elements/SoDepthBufferElement.h>    52   virtual void setElt(SbBool test, SbBool write,
    53                       DepthWriteFunction 
function, 
SbVec2f range);
    56   void updategl(
void) 
const;
    60 #endif // !COIN_SOGLDEPTHBUFFERELEMENT_H The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:49
 
virtual void setElt(SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range)
Definition: SoDepthBufferElement.cpp:218
 
SoElement is the abstract base class for all elements. 
Definition: SoElement.h:43
 
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
 
virtual void push(SoState *state)
Definition: SoDepthBufferElement.cpp:84
 
The SoGLDepthBufferElement controls the OpenGL depth buffer. 
Definition: SoGLDepthBufferElement.h:38
 
static void initClass(void)
Definition: SoDepthBufferElement.cpp:55
 
virtual void init(SoState *state)
Definition: SoDepthBufferElement.cpp:71
 
The SoDepthBufferElement controls the depth buffer settings. 
Definition: SoDepthBufferElement.h:40
 
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoDepthBufferElement.cpp:101