1 #ifndef COIN_SOGLBIGIMAGE_H     2 #define COIN_SOGLBIGIMAGE_H    36 #include <Inventor/SbBasic.h>    37 #include <Inventor/SbVec2s.h>    38 #include <Inventor/SbVec2f.h>    53                        const Wrap wraps = REPEAT,
    54                        const Wrap wrapt = REPEAT,
    55                        const float quality = 0.5f,
    57                        SoState * createinstate = NULL);
    63                        const float quality = 0.5f,
    65                        SoState * createinstate = NULL);
    67   int initSubImages(
const SbVec2s & subimagesize) 
const;
    70   void applySubImage(
SoState * state, 
const int idx, 
const float quality,
    72   SbBool exceededChangeLimit(
void);
    73   static int setChangeLimit(
const int limit);
    89   class SoGLBigImageP * pimpl;
    90   friend class SoGLBigImageP;
    93 #endif // !COIN_SOGLBIGIMAGE_H The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:49
 
Wrap
Definition: SoGLImage.h:63
 
static void initClass(void)
Definition: SoGLImage.cpp:809
 
virtual SoGLDisplayList * getGLDisplayList(SoState *state)
Definition: SoGLImage.cpp:1243
 
virtual SoType getTypeId(void) const
Definition: SoGLImage.cpp:862
 
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:44
 
void setData(const unsigned char *bytes, const SbVec2s &size, const int numcomponents, const Wrap wraps=REPEAT, const Wrap wrapt=REPEAT, const float quality=0.5f, const int border=0, SoState *createinstate=NULL)
Definition: SoGLImage.cpp:1144
 
The SoGLBigImage class is used to handle 2D OpenGL textures of any size. 
Definition: SoGLBigImage.h:41
 
static SoType getClassTypeId(void)
Definition: SoGLImage.cpp:848
 
virtual void unrefOldDL(SoState *state, const uint32_t maxage)
Definition: SoGLImage.cpp:1368
 
The SoGLDisplayList class stores and manages OpenGL display lists.The TEXTURE_OBJECT type is not dire...
Definition: SoGLDisplayList.h:43
 
virtual void unref(SoState *state=NULL)
Definition: SoGLImage.cpp:1202
 
The SoGLImage class is used to handle OpenGL 2D/3D textures. 
Definition: SoGLImage.h:53
 
The SbImage class is an abstract datatype for 2D and 3D images.Be aware that this class is an extensi...
Definition: SbImage.h:46
 
The SbVec2s class is a 2 dimensional vector with short integer coordinates.This vector class is used ...
Definition: SbVec2s.h:51
 
The SoType class is the basis for the run-time type system in Coin.Many of the classes in the Coin li...
Definition: SoType.h:59