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SoButtonEvent.h
1 #ifndef COIN_SOBUTTONEVENT_H
2 #define COIN_SOBUTTONEVENT_H
3 
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35 
36 #include <Inventor/events/SoEvent.h>
37 
38 class SbString;
39 
40 class COIN_DLL_API SoButtonEvent : public SoEvent {
41  typedef SoEvent inherited;
42 
43  SO_EVENT_HEADER();
44 
45 public:
46  static void initClass(void);
47 
48  SoButtonEvent(void);
49  virtual ~SoButtonEvent();
50 
51  enum State {
52  UP, DOWN, UNKNOWN
53  };
54 
55  void setState(State state);
56  State getState(void) const;
57 
58  static SbBool enumToString(State enumval, SbString & stringrep);
59 
60 private:
61  State buttonstate;
62 
63 }; // SoButtonEvent
64 
65 #endif // !COIN_SOBUTTONEVENT_H
The SoButtonEvent class is the base class for all button events.The event classes which results from ...
Definition: SoButtonEvent.h:40
State
Definition: SoButtonEvent.h:51
static void initClass(void)
Definition: SoEvent.cpp:96
Definition: SoButtonEvent.h:52
The SoEvent class is the base class for all Coin events.Coin contains its own set of event classes...
Definition: SoEvent.h:44
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the "bookkeeping" tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:52