1 #ifndef COIN_SBVEC4UI32_H     2 #define COIN_SBVEC4UI32_H    36 #include <Inventor/SbBasic.h>    37 #include <Inventor/system/inttypes.h>    39 #include <Inventor/errors/SoDebugError.h>    49   SbVec4ui32(
const uint32_t v[4]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; vec[3] = v[3]; }
    50   SbVec4ui32(uint32_t x, uint32_t y, uint32_t z, uint32_t w) { vec[0] = x; vec[1] = y; vec[2] = z; vec[3] = w; }
    55   SbVec4ui32 & setValue(
const uint32_t v[4]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; vec[3] = v[3]; 
return *
this; }
    56   SbVec4ui32 & setValue(uint32_t x, uint32_t y, uint32_t z, uint32_t w) { vec[0] = x; vec[1] = y; vec[2] = z; vec[3] = w; 
return *
this; }
    61   const uint32_t * getValue(
void)
 const { 
return vec; }
    62   void getValue(uint32_t & x, uint32_t & y, uint32_t & z, uint32_t & w)
 const { x = vec[0]; y = vec[1]; z = vec[2]; w = vec[3]; }
    64   uint32_t & operator [] (
int i) { 
return vec[i]; }
    65   const uint32_t & operator [] (
int i)
 const { 
return vec[i]; }
    67   int32_t dot(
const SbVec4ui32 & v)
 const { 
return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2] + vec[3] * v[3]; }
    70   SbVec4ui32 & operator *= (
int d) { vec[0] *= d; vec[1] *= d; vec[2] *= d; vec[3] *= d; 
return *
this; }
    72   SbVec4ui32 & operator /= (
int d) { SbDividerChk(
"SbVec4ui32::operator/=(int)", d); vec[0] /= d; vec[1] /= d; vec[2] /= d; vec[3] /= d; 
return *
this; }
    73   SbVec4ui32 & operator /= (
double d) { SbDividerChk(
"SbVec4ui32::operator/=(double)", d); 
return operator *= (1.0 / d); }
    74   SbVec4ui32 & operator += (
const SbVec4ui32 & v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2]; vec[3] += v[3]; 
return *
this; }
    75   SbVec4ui32 & operator -= (
const SbVec4ui32 & v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2]; vec[3] -= v[3]; 
return *
this; }
   100   SbDividerChk(
"operator/(SbVec4ui32,int)", d);
   105   SbDividerChk(
"operator/(SbVec4ui32,double)", d);
   118   return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]) && (v1[3] == v2[3]));
   125 #endif // !COIN_SBVEC4UI32_H Definition: SbVec4us.h:46
 
Definition: SbVec4ui32.h:46
 
Definition: SbVec4i32.h:48
 
Definition: SbVec4ub.h:46