1 #ifndef COIN_SBSPHEREPLANEPROJECTOR_H     2 #define COIN_SBSPHEREPLANEPROJECTOR_H    36 #include <Inventor/projectors/SbSphereSectionProjector.h>    43                          const SbBool orienttoeye = TRUE);
    45                          const float edgetol = 0.9f,
    46                          const SbBool orienttoeye = TRUE);
    55                          const SbVec3f & point2, 
const SbBool tol2);
    58 #endif // !COIN_SBSPHEREPLANEPROJECTOR_H The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:49
 
The SbSphere class is a representation of a sphere.This class is used within many other classes in Co...
Definition: SbSphere.h:42
 
The SbProjector class is the abstract base projector class.Projectors are used in the Coin library fo...
Definition: SbProjector.h:43
 
The SbSpherePlaneProjector class projects 2D points to a half-sphere and a plane.This projector uses ...
Definition: SbSpherePlaneProjector.h:38
 
virtual SbProjector * copy(void) const
Definition: SbSphereSectionProjector.cpp:107
 
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition: SbSphereSectionProjector.cpp:146
 
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:44
 
The SbSphereSectionProjector projects 2D points to a sliced sphere.The projection sphere for this cla...
Definition: SbSphereSectionProjector.h:39
 
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:51
 
virtual SbVec3f project(const SbVec2f &point)
Definition: SbSphereSectionProjector.cpp:114